Cresting the stairs, a gate within the tree’s trunk beckons you forward. The light radiating from the portal grows fiercer, brighter, as you draw near. Whispers seem to emanate from that light as it pulses and swirls. A foreboding feeling crawls up your spine as you peer into the placid light—and beyond, you sense a place of dark and cold.

dScryb was thrilled to collaborate with Domille’s Wondrous Works and The Reclusive Cartographer on a project dubbed Shadowfey Portals. It features two fully described maps: one of a portal in the Plane of Faerie, titled Faerie Portal, and the other of a portal in the Shadow Plane, titled Shadow Portal. We love it so much that we’re making both maps available for free! Just click the links above to check them out.

Furthermore, Hero subscribers can access exclusive, “phased” versions of both maps in which one plane creeps into the other through their respective portals, dramatically altering the landscape. Heroes can click on the images below to check out the premium versions of these maps!

The Collaborators:

The Reclusive Cartographer creates content that you can drop straight into your campaigns, give your players a little more inspiration, and to help bring your adventures to life! Here you will find maps for Encounters, Dungeons, Settlements and whole Regions; everything you will ever need.

Domille’s Wondrous Works creates phased and animated battle maps. Phased battle maps are maps for tabletop RPGs that evolve with the fight. The dungeon master can choose to progress the encounter to the next or previous phase at the top or bottom of the round, or at any time if the party is out of combat. While DWW always encourages gamemasters to have a primary encounter going on in the foreground, with the phases changing in the background, DWW’s battle maps are also challenging enough to hold their own as the main event. Phased battle maps provide enough terrain, threats, and challenges to keep the most experienced player on their toes!